Augmented Reality in Retail Market Size Hit USD 18.05 Billion at a CAGR of 44.8% in 2027
Growth of e-commerce is a significant factor influencing growth of the market.
Market Size – USD 919.0 Million in 2019, Market Growth –
at a CAGR of 44.8%, Market Trends –Rising deployment or connected devices in
retail stores
The global augmented
reality in retail market is forecast to reach a market size of USD
18.05 Billion by 2027, and register a significantly high CAGR over the next
seven years, according to a new report by Reports and Data. Growing demand for
augmented reality in retail can be attributed to increasing growth of the
e-Commerce industry. The e-Commerce industry is witnessing rapid growth owing
to high Internet speed, increasing smartphone penetration, easy accessibility
to such platforms, convenience for customers to shop from any place and at any
time, and others. Augmented reality enables e-Commerce customers to virtually
experience the products while shopping, which helps to build brand engagement.
For instance, “See It In Your Space” and “Try Before You Buy” augmented reality
are quite popular with e-Commerce customers. The fashion and beauty industry
provides customers “Try Before You Buy” augmented reality features, thereby
enabling them to experience the look of the product on themselves before making
a purchase.
Growing demand for personalized retail products is garnering
significant traction in the retail industry, and augmented reality plays an
essential role in bridging any gaps related to changing preferences. Providing
a custom-made product takes a considerable amount of time and the final output
depends on a customer’s specific requirement or perception. Augmented reality
in retail assists in eliminating such issues by enabling generation of virtual
versions of the product to be personalized. For instance, Nike’s Makers’
Experience merges object tracking, augmented reality, and projection technology
(deploying Internet of Things and Artificial Intelligence), along with digital
signage to allow a custom-made design to overlay on sneakers.
The COVID-19 impact:
Augmented reality in retail witnessed rapid demand owing to the
COVID-19 pandemic. With consumers being confined to home quarantine and abiding
by social distancing norms due to the global lockdown, product demand and
online purchases through e-commerce had seen an exponential rise. This in turn
served to boost demand for augmented reality among online retail stores to
provide a better customer experience. Also, owing to the prevailing COVID-19
pandemic, retailers are using augmented reality by enabling easy in-store
navigation and helping customers to stay for a limited amount of time at stores
in order to limit interaction with other shoppers and store personnel.
Key market
participants include Microsoft Corporation, Blippar, PTC, Wikitude GmbH, ViewAR
GmbH, Apple Inc., Augment, Zugara Inc., Google, and Marxent Labs.
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Market Overview:
The research report
assesses the market dynamics, market landscape, company profiles, production
and manufacturing capacity, year-on-year growth rate, SWOT analysis, and
Porter’s Five Forces analysis. The report estimates the market size, market
growth, and provides an accurate forecast for the key segments of the market
for the forecast period of 2020-2028. The report also covers an in-depth
analysis of the key competitors of the market, along with their growth
strategies and business expansion plans.
The Augmented
Reality in Retail Market has
been segmented into key regions of the world and offers an analysis of growth
rate, market share, market size, current and emerging trends, production and
consumption ratio, industrial chain analysis, demand and supply, import and
export, revenue contribution, and presence of key players in each region. A
country-wise analysis of the market is offered in the report to gain a better
understanding of the regional spread and progress of the Augmented
Reality in Retail Market.
Further key findings from the report suggest
- By
devices type, head mounted display segment accounted for the largest
market size in 2019. Head mounted displays provide built-in head tracking
to assess the position and enable exploring and navigating a retail
store-setting. Head-mounted augmented reality devices guide shoppers to
locate products, visualize products, get assistance through superimposed
instructions on customers’ vision field.
- Marker-based
augmented reality enables shoppers to scan physical markers in a retail
store and generate a 2D/3D model, animations, audios, video, and web links
associated with retail products as a real-time experience.
- By
retail product type, the groceries segment held a substantially large
market size in 2019. In a grocery store, augmented reality deploys
computer vision technology to recognize a shoppers’ location and then uses
integrated store layouts and up-to-date stock information to exhibit
product particulars and other pertinent data to provide a better shopping
experience.
- The
augmented reality in retail market revenue in Asia Pacific is expected to
grow at the fastest rate during the forecast period, owing to increasing
investment in retail sector in countries, including China and Japan in the
region. Also, growth of the e-commerce sector, especially in emerging
economies, such as India and China, is driving market growth.
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For the purpose of this report, Reports and Data has
segmented the global augmented reality in retail market on the basis of device
type, technology, retail product type, and region:
Device Type Outlook (Revenue, USD Billion; 2017-2027)
- Head
Mounted Display
- Handheld
Device
- Smart
Augmented Reality Mirror
Technology Outlook (Revenue, USD Billion; 2017-2027)
- Marker-based
Augmented Reality
- Marker-less
Augmented Reality
Retail Product Type Outlook (Revenue, USD Billion; 2017-2027)
- Furniture
- Clothing
- Groceries
- Shoes
- Jewelry
- Toys
- Makeup
Regional Outlook (Revenue, USD Billion; 2017-2027)
- North
America
- U.S
- Canada
- Europe
- Germany
- U.K
- France
- BENELUX
- Rest
of Europe
- Asia
Pacific
- China
- Japan
- South
Korea
- Rest
of APAC
- MEA
- Saudi
Arabia
- UAE
- Rest
of MEA
- Latin
America
- Brazil
- Rest
of LATAM
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Key Advantages of Augmented
Reality in Retail Market Report:
- Identification
and analysis of the market size and competition
- Qualitative
and quantitative analysis of the market data
- Data
validated by industry experts after extensive primary and secondary
research
- Extensive
regional analysis of the Augmented
Reality in Retail industry
- Profiling
of key players along with their business overview, business strategies,
deals and partnerships, and product portfolio
- SWOT and
Porter’s Five Forces Analysis for in-depth understanding of the
competitive landscape
- Feasibility
analysis and investment analysis to enable strategic investment decisions
- Analysis
of opportunities, drivers, restraints, challenges, risks, and limitations
Conclusively, all aspects of the Augmented Reality in
Retail Market are quantitatively as well qualitatively assessed to study the
global as well as regional market comparatively. This market study presents
critical information and factual data about the market providing an overall
statistical study of this market on the basis of market drivers, limitations
and its future prospects.
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